Agent Skills
Discover skills for Claude Code, AI agents, and more. Install with one command. Share your own.
pixeldojo
by blovett80
Generate AI images and videos using PixelDojo API.
ops-journal
by mariusfit
Structured operational journal that captures deployments, incidents, changes, and decisions.
objection-handling
by staybased
Overcome buyer objections using proven frameworks.
odoo-erp-connector
by nullnaveen
Full-featured Odoo 19 ERP connector for OpenClaw - Sales, CRM, Purchase, Inventory, Projects, HR, Fleet.
architecture-research
by brennerspear
Research the architecture of a codebase or system.
payram-mcp-integration
by buddhasource
Stripe banned your account? High-risk merchant? No KYC crypto payments via PayRam MCP — 36 tools, zero setup.
neo-agent-traffic-analyzer
by martinforsulu
Analyzes and visualizes communication patterns between OpenClaw agents to identify bottlenecks and suggest.
skillnet
by icarus-chen
Search, download, create, evaluate, and analyze reusable agent skills via SkillNet.
neo-google-ai-workaround
by martinforsulu
Automates Google AI Pro/Ultra access management through proxy and session strategies for OpenClaw agents.
arxiv-agentic-verifier
by wanng-ide
**Source Paper:** [Scaling Agentic Verifier for Competitive Coding](https://arxiv.org/abs/2602.09012) (ID.
multi-agent-blueprint
by neal-collab
Production-tested blueprint for building 5-10 agent teams in OpenClaw with cross-agent routing, Telegram.
arxiv-gamedevbench-evaluating-agentic-capabili
by wanng-ide
Learned from arXiv paper GameDevBench: Evaluating Agentic Capabilities Through Game Development.
super-browser
by heldinhow
**The ultimate browser automation framework.** Combines the best of 8 top-rated browser skills.
miso
by shunsukehayashi
**MISO** is a Telegram-native mission control for OpenClaw multi-agent workflows.
skilldevelop
by raghuraam25
Captures learnings, errors, and corrections to enable continuous improvement.
mopo-texas-holdem-strategy-abc
by cyberpinkman
Player-facing MOPO Texas Hold'em skill (ABC baseline) to join a single table, fetch private game state, and choose.